One Shots cover. Published at Atlas Games.
Jailbreak is a legendary scenario in some role-playing circles, particularly those that treasure its parent game, Unknown Armies. It has built-in friction among the player characters, as some play the inhabitants of a lonely farmhouse and others the convicts that invade it. It has high weirdness. It has ample potential for mayhem.
So of course, it’s a natural fit for the New England Role Players Association. Jailbreak is the podcast’s final post before their summer hiatus. You’ve heard of summertime reading. Well, here’s some summertime listening. Sweet dreams, everyone.
Things get grim in this installment of Halfway to Han, the New England Role Players Association’s Star Wars actual play series:
When Twi’Lek Noble Pratari Tara’Cahma is hired by the Sith and Republic to oversee negotiation talks pertaining to the peaceful transition of power on Coruscant…almost everyone dies. Some justly, some unjust. Death is the only truly democratic institution in the universe.
Halfway to Han, one of the New England Role Players Association’s on-going actual play series, reaches the Episode III milestone. No promises on the presence of wookiees or absence of ewoks.
[6/6/2013 9:50am: Updated the link to a repost of the episode, on account of a corrected editing snafu.]
Greyhawk: Wars cover.
This week on the New England Role Players Association podcast, they begin the second of three adventures centered around one particular story in the realm of Greyhawk:
After the elvish kingdom of Celene suffers and unprovoked assault from the neighboring county of Pomarj a counter offensive is mounted with the aid of the Ulek States nearby. The goal? To put an end to random raids once and for all? Vengeance for the towns and citizens maimed, killed and abducted from the assault? Perhaps the royals of the Ulek States and Celene merely want access to the wealth in the hills of the Pomarj? Whatever the cause, three men volunteer to join the fight and find themselves being sent on a scouting mission away from the battle lines . . .
It’s Friday afternoon, gamers. Make it through the rest of your afternoon before sweet, sweet release with the second episode of New England Role Players Association’s mini-series Halfway to Han.
As hinted during the wrap-up of their Ravenloft campaign, the players of NERPA turns their sight to the stars and the wars among them. This week kicks off their Star Wars miniseries Halfway to Han.
The New England Role Players Association posted the grand finale of their Ravenloft campaign, “For the Good of the Few”:
Jameer, Baleroc, Brutus and Kevlar have thwarted the great lich Azalin. Or so they thought. It turns out they’ve played along with his dastardly plans. Now they find themselves at a crossroads with a decision that could shape the fate of Ravenloft and every other realm that has ever been. Do they have the strength to plunge into darkness once more and end this evil or has Ravenloft worn them out and whittled away their will? Their choice may surprise you…it surprised me!
New England Role Players Association posted the finale to From the Shadows, leading to the climax of their year-long Ravenloft campaign:
The conclusion of From the Shadows leading us up to the finale of the Grand Conjunction and what might be the end of Ravenloft as we know it…
Deep beneath the foundation stones of Castle Avernus, Azalin the lich hatches his plots. The grand conjunction is coming, when all the lands and lords of Ravenloft will be set free upon the realms of man. Azalin does not intend to let this oppurtunity slip by. All he needs are a few dead bodies. Fortunately, there is a party of adventurers nearby… This is the first of two adventures that feature Azalin the lich and Strahd von Zarovich in their eternal conflict.
The New England Role Players Association continue their exploration of the demiplane of Ravenloft with an actual play recording of the module From the Shadows:
Deep beneath the foundation stones of Castle Avernus, Azalin the lich hatches his plots. The grand conjunction is coming, when all the lands and lords of Ravenloft will be set free upon the realms of man. Azalin does not intend to let this opportunity slip by. All he needs are a few dead bodies. Fortunately, there is a party of adventurers nearby…
New England Role Players Association has a new actual play episode up this week:
Fresh from files of Ravenloft…No one is who they used to be. What type of curse is this? Everyone is the same but with different identities, different memories. What is this strange effect in the realm of Darkon?